Forum Replies Created
July 30, 2009 at 16:18 in reply to: Urgent problem with clusters #2478Quote:The next question is – does anyone think that making ALN (align) generally work on the 1 of the masterclock, and not anymore as it works now will represent a loss?
I would love to have every allign working on 1 of the masterclock! (So, no loss for me.)
When working with slowed down tracks, I think it is most needed.June 19, 2009 at 21:10 in reply to: Need for master time signature! #2407Quote:I’m still hoping for a .75 track multiplier to work in 3/4 time
That would be nice to have. Why I want a global time signature is because it seems like the only thing that would allow to maintain your usual workflow no matter what time signature you happen to choose.
Even if there was a .75 multiplier I would be going: Ok, 808 page track 1: set multiplier. 808 track 2: set multiplier etc up to track 10. Repeat this for the other drum page. And the bass page and so on. Very tedious compared to setting a global sig; BAM.
A global time sig would probably also be the only way to do odd sigs like 5/8 and 7/8. By that I mean that I am not sure that the clock resolution will allow for a track multiplier that plays 14 steps in 16 steps time.June 18, 2009 at 15:56 in reply to: Track CLR problem #2405
Hartley, indeed that is what I am doing! I rarely use the cymbal, so that doesn´t have a track.
My favorite octo feature for drum programming is the step phrases: I program phrases so I have (if 16ths are the step lenght) 32th, 32th triplets, 64th, 64th triplets and all in different velocites: static, crescendo and diminuendo. The velocity variations don´t work for the 808 though, but I use them for everything else. In particular the Vermona DRM1 mk3 which is my other drum engine.June 18, 2009 at 07:46 in reply to: Lets talk hypersteps! #2404
Adam, that is definitely a good idea!June 17, 2009 at 13:28 in reply to: Lets talk hypersteps! #2398
I did another thing:
One track has the first step active, and the next step is a hyperstep that triggers the next track that has one step active, andthe next step is a hyperstep that etc etc. The last track should have a hyperstep that triggers the first track. I made 6 tracks like this, each one to a different channel (different sounds) but all notes the same. So somewhat akin to the classic Wavestation sound, haha.
Now there is many wacky things you can do: Step events on some of the tracks is fun. If you modulate LEN the timing of the whole thing will go weird.
This sh*t is deeeep!.June 17, 2009 at 10:39 in reply to: Track CLR problem #2400
Yes, that what I meant.June 17, 2009 at 09:22 in reply to: Lets talk hypersteps! #2392
Okay, new idea for expansion of hypersteps:
You know how one step can contain more notes, but only one will play? And how one step can be given a random probability using the same chord feature?
All this could be applied to the hyperstep!
Result: The hyped track will play at this pitch OR that pitch. Or the hyped track will play or not play (at the probability you set using the chord buttons). How does that sound? Cool or what?
And the great thing (I think) is that it is totally building on what we already have. Nothing new to learn, just apply old stuff to new feature.
Oh, and there seems to be something funny (bug-ish) about the hyperstep containing its own "normal" note. This does not seem usefull to me. I would much rather that the moment a step becomes a hyperstep, its "normal" step note ceases to exist. This would also in line with the above feature expansion.June 12, 2009 at 09:25 in reply to: Page tempo multiplier? #2375
This would indeed be very nice to have.