No “undo recording” when in sync

OS_CE Forums Octopus Support No “undo recording” when in sync

This topic contains 9 replies, has 2 voices, and was last updated by  gseher 12 years ago.

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  • #769

    gseher
    Keymaster

    I like to use the "undo recording" feature (press play), but I just found that it is not working when the Octo is synced externally.

    Post edited by: admin, at: 2008/05/08 10:39

    Post edited by: admin, at: 2008/05/12 23:08

    Post edited by: admin, at: 2009/03/14 04:54

    #1490

    Adam Wilson
    Participant

    I had to look this up in the manual. You actually press Play to undo a record session? That doesn’t sound intuitive at all. IIRC, I have software that recognizes the Play button during record as a ‘okay, recording completed, stop recording and let me listen to the result’ kinda thing. I think it’s Logic.

    Don’t we have another button available for Undo (and maybe a more general Undo)? That would also solve this problem, heh.

    What about a combo like REC and the CLR mutator button? Something along those lines…

    #1493

    Adam Wilson
    Participant

    I see a button in the lower left of the outer circle with a big X. Could that be used, possibly combined with another button?

    #1495

    gseher
    Keymaster

    Strangely enough pressing play to undo recording has not bothered me.
    But I must admit that I sometimes miss a more general undo. There are things that you can do accidently that can mess up your stuff pretty badly. You could argue though, that undo is for sissies:laugh:
    Seriously, I think it would be damn nice to be able to undo your latest action. E.g today I accidently hit track RMX, and I just had to live with the result:S

    So, *if* we at some time get a general undo command, this could also work as undo recording.

    #1497

    Adam Wilson
    Participant

    My guess is that adding general Undo functionality will be a lot of work, unless it’s as easy as quickly making a copy of the pages involved before the edit action takes place. That will probably take too much time and memory. So you want to intelligently save the the state of the objects/attributes involved and be able to recover equally intelligent. That’s why I think that IF a general Undo will make it into the Octo, it will be implemented gradually, one edit action at a time.

    Anyway, the record undo function could be the first of the general undo functions indeed. And it would be preferred to find a Undo button (combo) that both is more intuitive than ‘Play’ and reflects the more general nature of the future Undo mechanism.

    Call me a sissy, but I would have really liked to be able to undo that RMX accident, especially in a live situation. Yes, guitarist don’t have an undo, nor do drummers. But they also don’t have this persistance nature of notes in a page. ;)

    Post edited by: robert, at: 2008/05/08 08:21

    #1499

    gseher
    Keymaster

    The one mechanism that is provided is PLAY. However, it is more a "remember and restore" rather than an "undo" mechanism.

    #1504

    gseher
    Keymaster
    Quote:
    The one mechanism that is provided is PLAY. However, it is more a "remember and restore" rather than an "undo" mechanism.

    But what if "remember" was automatic. So it would be equivalent to using PLAY every time you changed anything? We could regard this as a second mode of the PLAY function.

    #1507

    gseher
    Keymaster

    If PLAY were automatic you would not be able to recall more than just back to the last move. Unless you would throw significant amounts of memory at it, which is better used otherwise :-)
    Using two modes of PLAY however could be an option, in theory at least. I would have to evaluate if it is feasible in practice though.

    #1508

    gseher
    Keymaster
    Quote:
    If PLAY were automatic you would not be able to recall more than just back to the last move.

    Yes I know, but even one level of undo can be a lifesaver.

    This just occured to me:
    The normal operation could always have one level of undo available. (This undo could be performed by e.g. a doubleclick on PLAY (not > ). The PLAY function as we know it, we don´t change at all.
    So if you decide to use PLAY, you dont have the normal one level undo, but off course instead you have the PLAY function.

    Post edited by: LDT, at: 2008/05/08 11:05

    #1513

    gseher
    Keymaster

    That’s a nice one! I still need to validate how and that it works technically. Do like it though..

    By the way – the recording undo now works in MIDI slave mode as well.

    Post edited by: gseher, at: 2008/05/12 23:06

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