OS_CE › Forums › Octopus › Support › No “undo recording” when in sync › Re: Re:No “undo recording” when in sync
May 8, 2008 at 09:04 #1508
If PLAY were automatic you would not be able to recall more than just back to the last move.
Yes I know, but even one level of undo can be a lifesaver.
This just occured to me:
The normal operation could always have one level of undo available. (This undo could be performed by e.g. a doubleclick on PLAY (not > ). The PLAY function as we know it, we don´t change at all.
So if you decide to use PLAY, you dont have the normal one level undo, but off course instead you have the PLAY function.
Post edited by: LDT, at: 2008/05/08 11:05