OS_CE › Forums › Octopus › Support › realtime recording bug on chained tracks › Re: Re:realtime recording bug on chained tracks
May 10, 2008 at 14:46
#1557
Mike
Participant
I think it is just an extension of this bug. After it happens, you can no longer activate/deactivate the first step in the second chained track. If you push step 1 in the second track, it activates the first step in the first track. I usually clear a track by toggling steps individually (when working on a specific sequence)
I tried actually clearing the track (with CLR mutator) and it did eliminate the bad step. So I guess it is not permanently damaged.
You said it would take some considerable work to fix this bug though right?
Thanks!