Re: Re:realtime recording bug on chained tracks

OS_CE Forums Octopus Support realtime recording bug on chained tracks Re: Re:realtime recording bug on chained tracks

#1557
Mike
Participant

I think it is just an extension of this bug. After it happens, you can no longer activate/deactivate the first step in the second chained track. If you push step 1 in the second track, it activates the first step in the first track. I usually clear a track by toggling steps individually (when working on a specific sequence)

I tried actually clearing the track (with CLR mutator) and it did eliminate the bad step. So I guess it is not permanently damaged.

You said it would take some considerable work to fix this bug though right? :-(

Thanks!